Planetside 2 - Nanite Systems 'Operative' shared armour and helmet set

Concepted, modelled and rigged a set of armour and helmets to be shared by all factions. Limitations dictated that no unique textures or bakes were used. Relatively low poly, with all detail achieved via weighted normals, floating decals and reuse of existing textures / parts from the Nanite Systems robots I previously created. The armour required reshaping / refitting to all 12 of the games base bodies (2 male and 2 female per faction). Base bodies created by DayBreak Game Company.

Terran Republic - Light Assault

Terran Republic - Light Assault

Terran Republic - Heavy Assault

Terran Republic - Heavy Assault

Terran Republic - Engineer

Terran Republic - Engineer

Terran Republic - Combat Medic

Terran Republic - Combat Medic

Terran Republic - Infiltrator

Terran Republic - Infiltrator

New Conglomerate - Light Assault

New Conglomerate - Light Assault

New Conglomerate - Heavy Assault

New Conglomerate - Heavy Assault

New Conglomerate - Engineer

New Conglomerate - Engineer

New Conglomerate - Combat Medic

New Conglomerate - Combat Medic

New Conglomerate - Infiltrator

New Conglomerate - Infiltrator

Vanu Sovereignty - Light Assault

Vanu Sovereignty - Light Assault

Vanu Sovereignty - Heavy Assault

Vanu Sovereignty - Heavy Assault

Vanu Sovereignty - Engineer

Vanu Sovereignty - Engineer

Vanu Sovereignty - Combat Medic

Vanu Sovereignty - Combat Medic

Vanu Sovereignty - Infiltrator

Vanu Sovereignty - Infiltrator

Helmet variants

Helmet variants